In the current environment of game design you can get away with flash and dash game design, that is rapidly put together your game post it and make your money then move on to another project. Many technologies go this way from time to time and then they move back to design, design, build, maintain and modify. Technologies that are innovative allow this type of environment and teamwork. If you write a quick game engine and then are unable to maintain it, because one or two of your workers...(read more)
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